Enchanted Scepters
Enchanted Scepters is an early Macintosh game, programmed by William C. Appleton and published by Silicon Beach Software in 1984. It’s also the first English-language point-and-click adventure game. (There are a couple of Japanese games, Planet Mephius and Wingman, that offered similar mechanics earlier.)
Enchanted Scepters was built using Appleton’s World Builder, which was released later in 1986. World Builder made it easy to create point-and-click adventure games without any programming. It included its own scripting language for more advanced interactions.
I have fond memories of playing Enchanted Scepters and creating my own games in World Builder when I was younger, but this was the first time I returned all four scepters to the wizard Elron and saved the kingdom.
- Enchanted Scepters on Wikipedia
- World Builder on Wikipedia
- William Appleton (entrepreneur) on Wikipedia
Part 1
Let’s play the first English-language point-and-click adventure game, Enchanted Scepters for Macintosh, by William C. Appleton! I’ll also share a bit about its game engine, World Builder. Later this month I’ll do a stream where we all make a game together in World Builder.
Part 2
Enchanted Scepters continues! Last week we left off wandering the desert in search of the second scepter. Before we continue, let’s take a look at the code in World Builder to explain something unexpected that happened last week.
Part 3
My adventures in the first Mac point-and-click adventure game continue. It’s time to unite the Enchanted Scepters and defeat the Hurks!