Swamp Witch
Swamp Witch was created by Jim Thompson in World Builder. He made the game for his kids, and they’re featured as the main characters. He actually created two versions: one where you play as his daughter and another with his son. The…
Swamp Witch was created by Jim Thompson in World Builder. He made the game for his kids, and they’re featured as the main characters. He actually created two versions: one where you play as his daughter and another with his son. The…
In 2004, Femo Duo Entertainment (Chris “Joker” Femo and HwM) released Enclosure, a horror adventure game created using Sierra’s AGI game engine. In 2022, mausimus remastered the game, giving it a unique 3D look that subtly shifts…
In an interview with Adventure Classic Gaming, David P. Gray said he started designing games while he was writing underwater weapons software for the UK Ministry of Defense. “The vector graphics system was just too perfect for writing an…
Mystery House was the first game Roberta and Ken Williams made together, and the first adventure game with graphics. In the late 1970s, Ken Williams discovered Colossal Cave Adventure and played through it with his wife Roberta. Roberta…
Enchanted Scepters is an early Macintosh game, programmed by William C. Appleton and published by Silicon Beach Software in 1984. It’s also the first English-language point-and-click adventure game. (There are a couple of Japanese games,…
Colossal Cave Adventure, often just called Adventure, is generally considered the first adventure game. (Wikipedia puts it as the first “well-known” adventure game. Firsts are always a bit complicated.) It’s also the reason we call them…
Two complete playthroughs of The Colonel’s Bequest were not enough to satisfy me. I was determined to obtain the elusive Super Sleuth ranking, and I decided to do it as fast as I could. I started with spending some time carefully…
In the early 1990s, Sierra released remakes of several of their earlier games, using their new SCI engine that was first used for King’s Quest IV. SCI allowed for graphics at twice the resolution of their earlier AGI engine, enhanced…